IDS 5142 - Modeling & Simulation for Instructional Design

"This revised second edition incorporates the latest developments in multimedia learning and contains new chapters on topics such as drawing, video, feedback, working memory, learner control, and intelligent tutoring systems. It examines research-based principles to determine the most effective methods of multimedia instruction and considers research findings in the context of cognitive theory to explain how these methods work."

Call Number: UCF ONLINE General Collection -- LB1028.3 2015

A Panoramic View of the Future of Learning & the Role of Design(ers) in Such Experiences -- A Constructivist Process: Designing an Intervention to Teach Complex Thinking Skills -- Promoting Learner-Centered Instruction Through the Design of Contextually Relevant Experiences -- Reconsidering the Design of a Learning Design Studio -- The Multifacted Endeavor of Online Teaching: The Need for a New Lens -- Critiquing the Role of the Learner & Context in Aesthetic Learning Experiences -- Design Team Collaboration with a Complex Ill-Structured Design Problem -- Design of a Learner-Centered Seminar & Studio Based Polytechnic Institute -- Repertoire of Precedents: Designers KindlingFatwood During Reflection-in-Action.-Mastery Learning Within Accelerated Learning Environments -- Using Ubiquitous Learning Techniques to Build Competency in Science, Technology, Engineering, & Math: A sySTEMic Approach -- Designing Authentic Educational Experiences through Service-Learning -- Instructional Design as Feminist Practice -- The Kiowa Language & Culture Revitalization Program: Designing a Community-based Learning.-Model for an Endangered Language -- Examining Learning Experience in Two Online Courses using Web Logs & Experience Sampling Method (ESM) -- Reflections on the 2014 Summer Research Symposium

Call Number: UCF ARC General Collection -- LB1028.3.E423 2012

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"This book provides a framework for evaluating and conducting educational technology research, sharing research on educational technology in education content areas, and proposing structures to guide, link, and build new structures with future research."

Call Number: UCF ONLINE General Collection -- LB1028.43 2020

"This encyclopedia aims to offer researchers an indication of the breadth and importance of information systems in education, including the way IT is being used, and could be used to enable learning and teaching. The encyclopedia covers all aspects of the interaction between education and information technologies, including IT in kindergartens, primary and secondary schools, universities, training colleges, industry training, distance education and further education. It also covers teaching and computing, the use of IT in many different subject areas, the use of IT in educational administration, and national policies of IT and education."

Essentials of Online Course Design: a standards-based guide Call Number: UCF ARC General Collection -- LB1044.87.V35 2016

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"Pedagogical, organizational, and visual design principles are presented and modeled throughout the book, and users will quickly learn from the guide's hands-on approach. The course design process begins with the elements of a classroom syllabus which, after a series of guided steps, easily evolve into an online course outline."

Handbook of Design in Educational Technology Call Number: UCF ARC General Collection -- LB1028.3.H354 2013

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"The Handbook of Design in Educational Technology provides up-to-date, comprehensive summaries and syntheses of recent research pertinent to the design of information and communication technologies to support learning. Readers can turn to this handbook for expert advice about each stage in the process of designing systems for use in educational settings; from theoretical foundations to the challenges of implementation, the process of evaluating the impact of the design and the manner in which it might be further developed and disseminated. The volume is organized into the following four sections: Theory, Design, Implementation, and Evaluation. The more than forty chapters reflect the international and interdisciplinary nature of the educational technology design research field."

Call Number: UCF ONLINE General Collection -- LC5800 2019

"The Handbook of Distance Education, 4th Edition is a comprehensive compendium of research in the field of distance education. The volume is divided into four sections covering the historical and theoretical foundations of distance education, attributes of teaching and learning using technology, management and administration, and different audiences and providers. "

Call Number: UCF ONLINE General Collection -- LB1044.84 2019

"Mobile technologies have been used in higher education for many years. They provide good solutions for teaching and learning and make learning available anywhere and anytime. This handbook is a fully revised and expanded edition of the original 2015 Handbook of Mobile Teaching and Learning includes seven sections: design, development, adoption, collaboration, evaluation and the future of mobile teaching and learning technology in higher education as well as an entirely new section on VR, AR and wearable technologies in education."

Call Number: UCF ONLINE General Collection -- LB1028.3 2020

"These changes for this edition of the Handbook are intended to bring educational technology research into the broader framework of educational research by elaborating on the role instructional design and technology plays as a scholarly discipline in addressing education's increasingly complex issues. Provides comprehensive reviews of new developments in educational technology research and design practice. Includes concrete examples to guide future research and practice in the ways emerging technologies can be used to solve educational problems. Contains extensive references furnished to guide readers to the most recent research and design practice in the field of instructional design and technology."

Call Number: UCF ONLINE General Collection -- LB1028.38.H36 2020

"The Handbook of Research on Applying Universal Design for Learning Across Disciplines: Concepts, Case Studies, and Practical Implementation offers practical examples of UDL having successfully been embedded in courses within various disciplines and classroom formats, as well as across the undergraduate and graduate sectors. The chapters provide case studies and concrete examples of what the UDL reflection on practice might look like in specific faculties and departments."

Call Number: UCF ONLINE General Collection -- LB1775 .H36 2021

"The Handbook of Research on Barriers for Teaching 21st-Century Competencies and the Impact of Digitalization discusses teaching the 21st-century competencies, namely critical thinking, creativity, collaboration, and communication. This book presents both the problems or gaps causing barriers and brings forth practical solutions, digital and non-digital, to meet the educational shifts. The chapters will determine the specific barriers that exist, whether political, social, economic, or technological, to integrating competencies and the methods or strategies that can eliminate these barriers through compatible instructional approaches. Additionally, the chapters provide knowledge on the impacts of digitalization in general on teaching and learning and how digital innovations are either beneficial to removing impediments for students or rather causing obstructions in integrating the four competencies."

Call Number: UCF ONLINE General Collection -- LB1738 2019

"The Handbook of Research on Faculty Development for Digital Teaching and Learning offers holistic and multidisciplinary approaches to enhancing faculty effectiveness in teaching, boosting motivation, extending knowledge, expanding teaching behaviors, and disseminating skills in digital higher education settings. Featuring a broad range of topics such as faculty learning communities (FLCs), virtual learning environments, and professional development."

Call Number: UCF ONLINE General Collection -- LB1028.3 .H35555 2010

NOTE: Online access is limited to 3 simultaneous users.
"The Handbook of Research on Human Performance and Instructional Technology provides theoretical understanding of the essential link between education, training development, organization development, performance improvement, and instructional technology."

Call Number: UCF ONLINE General Collection -- LB1029.S53 H364 2019

"The Handbook of Research on Immersive Digital Games in Educational Environments provides emerging research exploring the theoretical and practical aspects of digital games and technological resources and applications within contemporary education. Featuring coverage on a broad range of topics such as digital integration, educational simulation, and learning theories, this book is ideally designed for teachers, pre-service teachers, students, educational researchers, and education software developers seeking current research on diverse immersive platforms and three-dimensional environments that support the creation of digital games and other applications to improve teaching and learning processes."

Call Number: UCF ONLINE General Collection -- LB1028.5 2019

"Digital integration is the driving force of teaching and learning at all levels of education. As more non-traditional students seek credentialing, certification, and degrees, institutions continue to push the boundaries of innovative practices to meet the needs of diverse students. Programs and faculty have moved from merely using technology and learning management systems to unique and innovative ways to engage learners. The Handbook of Research on Innovative Digital Practices to Engage Learners is an essential scholarly publication that offers theoretical frameworks, delivery models, current guidelines, and digital design techniques for integrating technological advancements in education contexts to enforce student engagement and positive student outcomes."

Call Number: UCF ONLINE General Collection -- LB1033.5.H275 2020

"The Handbook of Research on Online Discussion-Based Teaching Methods is a cutting-edge research publication that seeks to identify promising designs, pedagogical and assessment strategies, conceptual models, and theoretical frameworks that support discussion-based learning in online and blended learning environments. This book provides a better understanding of the effects and both commonalities and differences of new tools that support interaction, such as video, audio, and real-time interaction in discussion-based learning. Featuring a wide range of topics such as gamification, intercultural learning, and digital agency, this book is ideal for teachers, educational software developers, instructional designers, IT consultants, academicians, curriculum designers, researchers, and students."

Call Number: UCF ONLINE General Collection -- LB1025.3.H358 2018

"Every generation of students comes to the classroom with different needs than that of their predecessors. Implementing new methods and styles of teaching to meet these diverse needs will provide students with the best chance of success in their educational careers. The Handbook of Research on Pedagogical Models for Next-Generation Teaching and Learning is a critical scholarly source that examines the most effective and efficient techniques for implementing new educational strategies in a classroom setting. Featuring pertinent topics including mixed reality simulations, interactive lectures, reflexive teaching models, and project-based learning."

Call Number: UCF ONLINE General Collection -- LB1044.87 .H345 2010

NOTE: Online access is limited to 3 simultaneous users
"The Handbook of Research on Practices and Outcomes in E-Learning: Issues and Trends provides academicians, researchers, and practitioners with a comprehensive view of the historical, conceptual, theoretical, and practical perspectives of conventional e-learning and innovative e-learning 2.0."

Handbook of Technological Pedagogical Content Knowledge (TPACK) for Educators Call Number: UCF ARC General Collection -- LB1028.3.H356 2016

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"The 2nd edition of the Handbook of Technological Pedagogical Content Knowledge (TPACK) for Educators addresses the concept and implementation of technological pedagogical content knowledge--the knowledge and skills that teachers need in order to integrate technology meaningfully into instruction in specific content areas."

The Handbook of Technology and Second Language Teaching and Learning (eBook on order 11/21) Call Number: UCF ONLINE General Collection -- P53.855 .H36 2017

"Contributions from a team of international scholars make up the Handbook consisting of four parts: language teaching and learning through technology; the technology-pedagogy interface; technology for L2 assessment; and research and development of technology for language learning. It considers how technology assists in all areas of language development, the emergence of pedagogy at the intersection of language and technology, technology in language assessment, and major research issues in research and development of technologies for language learning. It covers all aspects of language including grammar, vocabulary, reading, writing, listening, speaking, pragmatics, and intercultural learning, as well as new pedagogical and assessment approaches, and new ways of conceiving and conducting research and development.

Call Number: UCF ONLINE General Collection -- HF5549.5.T7 K67 2013

Instructional designer competence -- Instructional designer competencies and performance statements -- The instructional designer competencies: discussion and analysis -- Instructional designer competencies in practice -- The competencies and ID specializations -- The competency validation research

Call Number: UCF ONLINE General Collection -- LB1028.5 2021

"This handbook will provide an overview of the diverse aspects of the field, allowing newcomers to develop a sense of the entirety of CSCL research and for existing community members to become more deeply aware of work outside their direct area. The handbook will also serve as a ready reference for foundational concepts, methods, and approaches in the field. The chapters are written in such a way that each of them can be used in a stand-alone fashion while also serving as introductory readings in relevant study courses or in teacher education."

Call Number: UCF ONLINE General Collection -- LB1028.43 .I63 2008

Section 1: Education in the Information Society -- Section 2: IT & Curriculum Processes -- Section 3: IT & the Learning Process -- Section 4: IT Competencies & Attitudes -- Section 5: IT, Pedagogical Innovations, & Teacher Learning -- Section 6: IT in Schools -- Section 7: IT & Distance Learning in K-12 Education -- Section 8: IT & the Digital Divide -- Section 9: Emerging Technologies for Education -- Section 10: Researching IT in Education -- Section 11: International & Regional Programs & Policies

Call Number: UCF ARC General Collection -- LB1044.87.M85 2011

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"This book highlights cutting-edge teaching ideas using theoretical discussions, case studies, and experiments pertaining to virtual environments, including learning foreign languages in virtual environments and examples that encourage educators to design and develop new worlds of learning inside and outside the university."

Call Number: UCF ONLINE General Collection -- LB1028.3 2015

"This SAGE encyclopedia examines information on leveraging the power of technology to support teaching and learning. While using innovative technology to educate individuals is certainly not a new topic, how it is approached, adapted, and used toward the services of achieving real gains in student performance is extremely pertinent. This reference explores such issues, focusing on core topics and issues that will retain relevance in the face of perpetually evolving devices, services, and specific techniques."

Call Number: UCF ARC General Collection -- LB1028.5.S24 2016

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"Chapters focus on areas of development in e-learning technology, theory, practice, pedagogy and method of analysis. The 25 chapters are organised into six key areas: 1. THEORY 2. LITERACY & LEARNING 3. METHODS & PERSPECTIVES 4. PEDAGOGY & PRACTICE 5. BEYOND THE CLASSROOM 6. FUTURES"

Call Number: UCF ONLINE General Collection -- LB1028.3 2016

NOTE: Online access is limited to a specific number of uses per year.
"Offers an examination of learning technology that is equal parts theoretical and practical, covering both the technology of learning and the use of technology in learning. Individual chapters tackle timely and controversial subjects, such as gaming and simulation, security, lifelong learning, distance education, learning across educational settings, and the research agenda"